React, Vue, Angular, etc.
Here are some examples of how to use Cornerstone3D with React, Vue, Angular, and Vite-based frameworks.
Example repositories:
- Cornerstone3D with Vite + React
- Cornerstone3D with Vite + Vue
- Cornerstone3D with Angular
- Cornerstone3D with Next.js
Setup and install
Prerequisites
- Node.js (e.g. 18+ or 20+ depending on the template)
- npm or yarn
Vue (Vite)
-
Clone or create a Vite + Vue project and install dependencies:
npm install
# or: yarn -
Required setup:
- Vite config: Use
@originjs/vite-plugin-commonjsfordicom-parser, setoptimizeDeps.exclude: ['@cornerstonejs/dicom-image-loader'],optimizeDeps.include: ['dicom-parser'], andworker: { format: 'es' }. See Vite basic setup below. - Subpath: For running under a subpath (e.g.
/subpath/), setbasefromprocess.env.BASE_PATHand use scripts likedev:subpath/build:subpaththat setBASE_PATH=/subpath/. The Vue template usescross-envfor this.
- Vite config: Use
-
How to run:
- Dev (root):
npm run dev→ open http://localhost:5173/ - Build (root):
npm run build→ output indist/ - Preview (root):
npm run preview→ open http://localhost:4173/ - Dev (subpath):
npm run dev:subpath→ open http://localhost:5173/subpath/ - Build (subpath):
npm run build:subpaththennpm run preview:subpath(or usenpm run dev:subpathto test).
- Dev (root):
Angular
-
Install dependencies (this runs postinstall scripts that set up the build):
npm install -
Required setup:
- Postinstall / prebuild: The project uses scripts to create Node stubs (
fs/path) for the browser build and to bundle the DICOM image loader worker and copy codec WASM. These run onnpm installand beforenpm run build(viaprebuild). The preview script runs them before building so the production bundle has the worker and codecs. - Serve: In development,
@cornerstonejs/dicom-image-loaderis excluded from prebundle so the worker loads correctly. - Assets: Codec
.wasmfiles are copied fromnode_modulesinto the build viaangular.jsonassets; the worker is generated intopublic/cs-dicom-loader/(and that folder is typically gitignored).
- Postinstall / prebuild: The project uses scripts to create Node stubs (
-
How to run:
- Dev (root):
npm startornpm run dev→ open http://localhost:4200/ - Build (root):
npm run build→ output indist/angular-vite-6/ - Preview (root):
npm run preview→ builds then serves at http://localhost:4201/ (use this if the dev server doesn’t load images correctly). - Dev (subpath):
npm run dev:subpath→ open http://localhost:4200/subpath/ - Build (subpath):
npm run build:subpath→ then run the preview script or servedist/angular-vite-6/browserwith the app under/subpath/. - Preview (subpath):
npm run preview:subpath→ builds for subpath then serves at http://localhost:4202/.
For production, deploy the contents of
dist/angular-vite-6/browserand serve it at/or at your subpath. - Dev (root):
React (Vite)
-
Install dependencies:
npm install
# or: yarn -
Required setup:
- Vite config: Same as Vue: CommonJS plugin for
dicom-parser, exclude@cornerstonejs/dicom-image-loaderfromoptimizeDeps, includedicom-parser, andworker: { format: 'es' }. Optionally use a Cornerstone WASM plugin orbasefor subpath. - Subpath: Set
base: '/subpath/'invite.config.ts(or from env) for build/preview under a subpath; optionally usesetConfiguration({ wasmBasePath })or a plugin for WASM base path.
- Vite config: Same as Vue: CommonJS plugin for
-
How to run:
- Dev (root):
npm run dev→ open http://localhost:5173/ - Build:
npm run build→ output indist/ - Preview (root):
npm run preview→ open http://localhost:4173/ - Subpath: Set
base: '/subpath/'in config, then build and preview (or run dev with that base) and open the app athttp://localhost:5173/subpath/or the preview URL with/subpath/.
- Dev (root):
Quick reference:
| Framework | Install | Dev (root) | Build | Preview / prod-like |
|---|---|---|---|---|
| Vue (Vite) | npm install | npm run dev | npm run build | npm run preview |
| Angular | npm install | npm start | npm run build | npm run preview (builds then serves) |
| React (Vite) | npm install | npm run dev | npm run build | npm run preview |
For subpath, use the dev:subpath / build:subpath / preview:subpath scripts where available (Vue, Angular) or set base in Vite config (React/Vue).
Vite
Basic Setup
The following is an example of a Vite configuration for a vite-based project that works with cornerstone3D.
import { defineConfig } from 'vite';
import react from '@vitejs/plugin-react';
import { viteCommonjs } from '@originjs/vite-plugin-commonjs';
export default defineConfig({
plugins: [
react(),
// for dicom-parser
viteCommonjs(),
],
// seems like only required in dev mode
optimizeDeps: {
exclude: ['@cornerstonejs/dicom-image-loader'],
include: ['dicom-parser'],
},
worker: {
format: 'es',
},
});
This configuration is for basic usage of cornerstone3D tools, no polySeg and no labelmap interpolation
Advanced Setup
PolySeg
If you need to use polyseg to convert between segmentation representations, you can add the following as a dependency and initialize the cornerstoneTools with the following configuration:
yarn add @cornerstonejs/polymorphic-segmentation
import * as polySeg from '@cornerstonejs/polymorphic-segmentation';
import { init } from '@cornerstonejs/tools';
initialize({
addons: {
polySeg,
},
});
Next, you'll need to edit the Vite configuration to include the following. Keep in mind that we're including the WASM files in the build and excluding them from dependency optimization. There is an ongoing issue in vite with import.meta.url (check their GitHub issue), which force us to exclude the wasm files from optimization of dependencies.
export default defineConfig({
assetsInclude: ['**/*.wasm'],
plugins: [
react(),
// for dicom-parser
viteCommonjs(),
],
// seems like only required in dev mode
optimizeDeps: {
exclude: [
'@cornerstonejs/dicom-image-loader',
'@cornerstonejs/polymorphic-segmentation',
],
include: ['dicom-parser'],
},
worker: {
format: 'es',
},
});
Labelmap Interpolation
you need to add the following to your vite config:
yarn add @cornerstonejs/labelmap-interpolation
and then you need to edit the vite config to include the following:
import { defineConfig } from 'vite';
import react from '@vitejs/plugin-react';
import { viteCommonjs } from '@originjs/vite-plugin-commonjs';
export default defineConfig({
assetsInclude: ['**/*.wasm'],
plugins: [
react(),
// for dicom-parser
viteCommonjs(),
],
// seems like only required in dev mode
optimizeDeps: {
exclude: [
'@cornerstonejs/dicom-image-loader',
'@cornerstonejs/polymorphic-segmentation',
'@cornerstonejs/labelmap-interpolation',
],
include: ['dicom-parser'],
},
worker: {
format: 'es',
},
});
Webpack
Basic Setup
It should work out of the box with no configuration, so the following nextjs.config.js is the only thing you need to add.
/** @type {import('next').NextConfig} */
const nextConfig = {
webpack: (config) => {
// resolve fs for one of the dependencies
config.resolve.fallback = {
fs: false,
};
return config;
},
};
export default nextConfig;
Advanced Setup (PolySeg & Labelmap Interpolation)
You might need to add
Troubleshooting
1. Rollup Options
By default, we don't include the @icr/polyseg-wasm, itk-wasm, and @itk-wasm/morphological-contour-interpolation libraries in our bundle to keep the size pretty small.
Rollup might complain about these libraries, so you can add the following to the rollupOptions:
worker: {
format: "es",
rollupOptions: {
external: ["@icr/polyseg-wasm"],
},
},
2. Path Resolution Issues with @cornerstonejs/core
If you encounter the error "No known conditions for "./types" specifier in "@cornerstonejs/core" package" during build (while development works fine), add the following alias to your Vite configuration:
resolve: {
alias: {
'@': fileURLToPath(new URL('./src', import.meta.url)),
'@root': fileURLToPath(new URL('./', import.meta.url)),
"@cornerstonejs/core": fileURLToPath(new URL('node_modules/@cornerstonejs/core/dist/esm', import.meta.url)),
},
},
3. Tool Name Minification Issues
If you experience issues with tool names being minified (e.g., LengthTool being registered as "FE"), you can prevent minification by adding:
build: {
minify: false,
}
These solutions have been tested primarily on macOS but may also apply to other operating systems. If you're using Vuetify or other Vue frameworks, these configurations might need to be adjusted based on your specific setup.
4. Webpack
For webpack, simply install the cornerstone3D library and import it into your project.
If you previously used
noParse: [/(codec)/],
to avoid parsing codecs in your webpack module, remove that line. The cornerstone3D library now includes the codecs as an ES module.
Also since we are using wasm, you will need to add the following to your webpack configuration in the module.rules section:
{
test: /\.wasm/,
type: 'asset/resource',
},
5. Svelte + Vite
Similar to the configuration above, use the CommonJS plugin converting commonjs to esm. Otherwise, it will be pending at await viewport.setStack(stack);, the image will not be rendered.
import { defineConfig } from 'vite';
import { svelte } from '@sveltejs/vite-plugin-svelte';
import { viteCommonjs } from '@originjs/vite-plugin-commonjs';
export default defineConfig({
plugins: [svelte(), viteCommonjs()],
optimizeDeps: {
exclude: ['@cornerstonejs/dicom-image-loader'],
include: ['dicom-parser'],
},
});
If you are using sveltekit, and config like plugins: [ sveltekit(), viteCommonjs() ], viteCommonjs() may not work.
Try replace sveltekit with vite-plugin-svelte and it will work.