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Function: detectRenderingCapabilities()

detectRenderingCapabilities(__namedParameters): RenderingCapabilities

Runs the capability detection: one cheap context to gather renderer string, WebGL level and MAX_TEXTURE_SIZE, then the texture-format probes.

Probe results are cached in localStorage keyed by renderer string, WebGL2 availability, and probe version, so repeat page loads on the same GPU skip the probe contexts entirely. Pass useCache: false to force a fresh probe run (also refreshes the stored cache).

Parameters

__namedParameters = {}

__namedParameters.useCache?: boolean = true

Returns

RenderingCapabilities

Defined in

packages/core/src/utilities/renderingCapabilities.ts:171